Levels that change after you Complete Them
I've still been working on making the game from scratch. I'm getting caught up to the functionality that I had in the previous builds, and I'm making sure the game still packages every time.
In this video, I'm showing off that levels will remember that you visited them. So you can run through a level, and the first time you complete it it'll be more geared towards the story elements, then the second time it'll be more about gathering resources, or the story will have progressed in a different way. I;m thinking that'll make these areas replayable and give some incentive to revisit them.